Quote:
Originally Posted by leonpoi
In 2.2 that couldn't happen; kicks hit on location as d6+4, so can't hit location 1 the head. 
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When I write up I will probably introduce a system that varies the hit location die by skill level. Quick thought (probably to be changed later):
Skill level 1-4: kick 1D6+4, punch 1D6
Skill level 5-8: kick 1D10 punch 1D10
SKill level 9+ any choose either 1D6+4 or 1D10 or 1D6