Quote:
Originally Posted by Legbreaker
Don't forget knockdown and stun! They can really screw PCs up.
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Yeah, that was a rude surprise. They only took minor wounds, but the "flat out for the rest of the turn" was a shock.
DocSavage, yes, I've thought out either using d10s, or allowing the d6 to "explode" (roll again on 6s). Not doing it this time around.