cruel Game Master trick.
If you want to swing to the other extreme, fudge up some stats that are workable, let him have his munchkinesque wet-dream weapon and ammo, then on a critical failure, have it jam/break. He will spend the rest of his game life trying (unsuccessfully) getting it fixed or finding ammo for it. You can use it as a pull to drag him and his buddies into lots of interesting situations--better than being pushed by that pesky Speznatz kill-squad.
To Dream the Impossible Dream.....
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"Let's roll." Todd Beamer, aboard United Flight 93 over western Pennsylvania, September 11, 2001.
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