For table top games I give the players the map from the V1 box, an old atlas I bought a few decades ago, and maybe, just maybe and only if I'm in a good mood, the maps (if any) from the applicable module. Other than that they're pretty much on their own for maps.
However, they can occasionally find information about their local area in the oddest of places. The national park map for example I've presented as a six foot high metal sign (which they loaded up on top of their vehicle and took with them).
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
Mors ante pudorem
Last edited by Legbreaker; 04-29-2021 at 04:57 AM.
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