Quote:
Originally Posted by TrailerParkJawa
What about a b-52 that broke up in flight for some reason? That gives PCs the chance to simply find a bomb that plowed itself into a field.
On a side note, I once had a BUFF fly directly over me when I was in middle school. It was so low and really out of place as this was Not under a normal flight path. At the time Alameda NAS was still open so I think it was headed that way.
|
Problem:
accidentally dropped nuclear weapons have a tendency to just disappear. Now, granted, that was in the water (and then, mud) off Tybee Island, but if the bomb hits anything harder the casing and associated mechanisms are going to (assuming the bomb isn't armed, and it isn't, because that's the premise of the scenario) split up and scatter. While a plutonium core (and any other fissionables) would be plenty scary, once the trigger and other parts are smashed and scattered, it's less a nuclear bomb and more of a dirty bomb precursor.
I think a good way to handle this might be: SAM goes off close enough to the bomber to kill or mortally injure the crew. Regardless, they're dead. Pilot says "shit, if I can just get her down I can treat myself". His last act is to belly flop the plane, perishes almost immediately after, plane skids, parts scatter, including the fuselage area holding the bomb bay. Characters find it, the end. Or, rather, beginning.
If they wanna get all CSI: Twilight2000 and look for the cockpit section, it's a hundred meters further along in the woods, with the badly dessicated bodies of the crew, all showing signs of trauma (puncture wounds through their flight suits as the missile warhead fragments did their stuff).