I'm sure a post-Soviet world a mere five years after the publication of Twilight:2000 would have seemed completely bonkers to the folks at GDW (and indeed 99.9% of the world's population at the time), however, I find the timeline(s) of T2k13 a little too far-fetched for my tastes.
Plus there's a lot of "the now" to factor in to how the world of T2k13 works...it's easier for me to look back on T2k as a divergent history (it could have happened) than T2k13 as "this could happen"...
That's just my feeling on it. All have their merits, though. T2k13, strictly from a "gun porn" standpoint has it's armored vehicles more anchored in reality - no M1 "Giraffe", no "Diana ADA" and on and on. The T:2k designs represent a mindset of the cold war continuing on through the 80s and 90s before going hot in '96...so stuff like the TUSK for M1, even the Stryker, Humvee variants and so on would likely have been suggested and rejected prior to the war in the T2k universe.
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