Thread: Knife?
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Old 03-16-2013, 06:44 AM
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Join Date: Sep 2008
Location: Norways weather beaten coasts
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Default adaption of rules

We use the quick kill rules v 2.0 - a knife has a 10 % chance of inflicting a critical hit - target goes to zero p and then you roll dmg.

Just as with bullets , melle attacks may only graze the target and give superficial damage.

For deliberate /backstab type attacks gm may increase risk of crit hit or double dmg or some such to increase lethality.

Bear in mind many knife fights end up with a lot of cuts and stabs to the victims before they expire/ are defeated.

Bigger blades - up the dmg and allow for strength bonus as with axe.

We use 1D12 btw to make the game mechanics more lethal..

On our page there are a lt of different melee weapons. Feel free to use in your own game and tweak /alter as you please

www.thebigbookofwar.50megs.com
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