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Old 07-02-2013, 04:05 PM
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kalos72 kalos72 is offline
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Join Date: Feb 2009
Location: Jacksonville Florida
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I have found the opposite.

When "death" is more looming people tend to get more reclusive, more nervous and close up if I let them.

Why risk that patrol if the risk is too high I might die die, like for good? Versus if as a DM I ensure they have an out, through roleplay or strategy to make sure they will not die.

Death isn't a motivation in my campaigns as much as failure is. Six of one thing really I guess...
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