Thread: T2K in space
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Old 09-25-2013, 08:50 PM
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Targan Targan is online now
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Quote:
Originally Posted by raketenjagdpanzer View Post
I realize that part of the thing about T2k for many is "All is bleak, all is terrible" but consider a nice side adventure where a few "orbital labs" from each side alter their orbits and become their own federation, giving the middle finger to the ground based nations.

It might make for a good bit of gaming fun.
With the greatest respect, I find this scenario very unrealistic. For starters, as soon as the nukes start flying the crews in space are going to assume that the world as they know it is ending. No more resupply flights, no more ground based radar and support. Not to mention the very real possibility of nukes being detonated in orbit, EMPing orbital hardware into oblivion. What possible advantage would there be in staying in space? It seems like a suicidal decision.

Quote:
Originally Posted by raketenjagdpanzer View Post
Since the shuttles are so alike in design, if reentry is called for one can be kept in service by cannibalizing the other.
Again, highly unrealistic. Apollo 13 shows us how even 2 spacecraft built in the same country but by different contractors have non-compatible hardware. Just because the US and Soviet space shuttles look similar and perform similar functions doesn't mean any of their components would be easily interchangeable. And trying to modify and retrofit major spacecraft components in space with no earth-side support and expecting the resulting hybrid systems to last months or even years? That scenario is a little bit "cinematic" for me.

I'm not playing devil's advocate or taking a shot at you, raketenjagdpanzer, that's just honestly how I see it.
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Last edited by Targan; 09-25-2013 at 09:00 PM.
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