Well, it's been a long time since I've played or ran a T2K game, and I don't recall it coming up in the few games I was in.
However, since you bring up the question, I think it needs to be a judgment call based on the construction of the wall. The v1 rules had a small list of armor values for some types of walls/barricades. I'd guess a typical house wall might stop a point or two of damage; if the house is brick maybe a bit more. If you want to get technical, perhaps some chance the projectile hits a stud. And of course, the weapon/ammo should play a factor. Those .50 caliber sniper rifles can shoot through a cinder block, at least in the vid I saw. Clearly one of those would not be much affected even if it did hit a stud.
Well those are my thoughts on this. Now I'll leave it to others with greater knowledge/experience to fill in the gaps.
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"They couldn't hit an elephant at this dis...."
Major General John Sedgwick, Union Army (1813 - 1864)
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