I hate (HATE!) orders of battle. I find them boring and unnecessary. Who cares if theres 51 or 55 of a particular kind of MBT'? Its simply useless information as far as a gaming group goes. Having said that, lots of people are writing them so maybe i am missing something.
Source books are OK but i don't see any need for more. Once you've read one or two source books from other areas, you get a feel for what the worlds like and a good Ref can create their own localised area pretty easily - so a source book is not necessary and its also overkill, i'd think a smaller "local area description" would be better value.
I'd prefer to see a bit of creative writing.
Mostly, i'd prefer to see some small set pieces that a Ref or even a solo player could use. For solo play the set piece would look like a decision tree, solo player makes their choice and then its a die roll against a table to see which encounter comes up kind of thing.
I've got some examples of smaller set pieces that i will post up as examples, i've copied them from other T2K sites over the years, in some cases i don't know who the original authors were so apologies to those people. I don't mean to steal their work, i just wanted to illustrate what i think we need more of. Any group or solo player i think would get allot of milage out of this kind of thing rather than full blown "modules" where players only use or encounter 10% of the total module created anyway.
__________________
"Beep me if the apocolypse comes" - Buffy Sommers
|