Quote:
Originally Posted by StainlessSteelCynic
they'd be discharged from the military and have to find a civilian job - boring! Who the hell wants to play that for a game?
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GM: "OK, the dink in the suit asks you, 'So...WHY do you want to work here?'"
Player: "I tell him, "When I was dodging mortar fire over in the war, I realized, what I really wanted to do with my life is sell fishing tackle.'"
Hey, with a job market in the toilet, Player Characters trying to find work could drag out into almost a campaign unto itself.