Hey all depends on the job - and by the way even if you leave out Howling Wilderness the US is still more than messed up enough for a lot of adventures - keep in mind except for Kidnapped and Howling Wildnerness all the US modules take place pre-unrealistic country killing drought - so obviously there are lots of opportunities to play in the US where you can skip HW and Kidnapped's drought and still have a very very long campaign
I am surprised actually more campaigns arent based in Western Canada and Alaska - between cutoff Russian forces, Russians gone marauder, Canadian seperatists, and trying to survive itself in such terrain it would make for one heck of a campaign - you dont need HW to make it rough there
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