And for those who say you have to have the drought to play in NA keep in mind that every one of these adventures take place before the drought either occurs or is ever mentioned:
0507 - Red Star: Lone Star [1986]
0509 - Armies of the Night [1986]
0510 - Allegheny Uprising [1987]
0511 - Airlords of the Ozarks [1987]
0512 - Gateway to the Spanish Main [1987]
0515 - Urban Guerilla [1987]
0517 - The Last Submarine (Last Sub 1) [1988]
0520 - Mediterranean Cruise (Last Sub 2) [1988]
0521 - Boomer (Last Sub 3) [1989]
0522 - Satellite Down [1988]
and Kidnapped can be played with no mention of the Drought at all and be completely playable
thats a heck of a lot of campaigning - literally enough to keep a party busy for years of real time playing - so can you have an entirely satisfactory campaign with no mention of the drought that is totally playable - obviously you can -ten modules is a lot of play time, let alone the fact that you can expand several of them into months of game time easily (Armies of the Night, Red Star Lone Star, The Last Submarine (if you went back to NE after its all over), and Allegheny Uprising)
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