View Single Post
  #12  
Old 01-22-2015, 04:08 PM
unkated unkated is offline
Registered User
 
Join Date: Jun 2014
Location: Eastern Massachusetts
Posts: 416
Default If you must carry it....

I did start a game (Nov 2001, BAOR troops in Germany after the Americans had left) recently where the GM started us out with "whatever you want, limited to what your character can carry on foot," with munitions limits - 3 mags & some loose rounds? (there ain't much to go around). Anything too exotic (read as needs batteries) was not available or retained by battalion.

As we were serving troops and going on a recce trip, anything too valuable or powerful was retained by the battalion. Kept the belongings from getting out of hand.

Uncle Ted
Reply With Quote