Quote:
Originally Posted by pmulcahy11b
One thing games like AD&D, Runequest, and the Fantasy Trip bring home is the danger of firing or throwing missiles into a melee. (In short, you have a good chance of hitting your own people.) This is borne out by SCA experience.
Melee is few and far between in T2xx Vx, but shouldn't the same apply? If you fire your Tommy Gun into a meleeing crowd (and you're not Chocolate Mousse), Shouldn't you end up shooting everyone, friend or foe?
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Absolutely. That's what the danger space rules are for.
Somebody shoots int that space puts everyone in danger.
Given a swirling melee of weaponry or rolling grappling duel, this is the scene in the movies where the buddy looks anxious and says "I can't get a clear shot" while the hero and the villain batter each other.
I find fragging your own teammates does not lend itself to good unit cohesion.
Uncle Ted