I had two problems with the Frozen Watch.
First, the lack of MPV's. To me this is just a safety issue - we know that boltholes were rigged to wake everyone if the site was compromised, and any decent engineer would allow for the possibility of an accidental triggering of the team, so there was always a chance that the FW would be awakened with no team to support them, possibly even before the rest of the Project was out! Heck, even if everything went great it might be desired to wake a FW Team as augmentation rather than replacement, so they would need transport anyway.
Given that some vehicle spares needed to be out there anyway, I just included MP "jeeps" with the FW Teams. It guaranteed that they had maps and transport to other Morrow groups and facilities, and also ensured that spares of this cheap and useful vehicle were readily available.
Second, the implied numbers were too high. While the FW is useful to roleplaying, it is by nature inefficient - they would be more efficient grouped into Teams of their own, out there doing their job! As Teams took losses, the MP command structure could see about dissolving decimated Teams and redistributing personnel, or just combining weakened Teams. That is really a large part of what your command structure is intended for!
My assumption therefore was that FW were simply the leftovers of the later stages of selection and training for the Teams. Towards the end, there had to be a date when selection and training started shutting down and the Teams started to finalize. There would be some in this late stage who were (a) injured in training, or who, (b) for reasons of personality and professional efficiency, had to be removed from their Team, or who (c) were unable to "disappear" without compromising the Project. These people were trained and useful, but no longer had a team... so the FW is simply those men and women who were administratively "left over" rather than a deliberate exercise in inefficiency.
For me, this meant assigning them higher up in the command chain, at the level above the group commanders. It also meant fewer total, perhaps 200-300 across the whole Project. For the module that meant I just blanked out the name of the FW facility - the Team knew it was MP, but didn't know what it was as it was above their paygrade.
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