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Old 03-20-2015, 08:40 PM
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pmulcahy11b pmulcahy11b is offline
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Join Date: Sep 2008
Location: San Antonio, TX
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Originally Posted by Draq View Post
So I was looking through my recently purchased v1 PDFs (about damn time. I haven't been able to put my phone down to stop reading them.) and I was reading the section about coolness under fire. It seems a little... Mild for what a soldier would experience or suffer during combat. Now obviously you don't want your character to have a psychotic breakdown every time a gun goes off, but I think the mechanics need to be expanded. Idk how v2/2.2 handles the psychological/PTSD/panicking aspects of things, but I was wondering if any of you had addressed this before. Me and me best friend had devised a game similar to t2k(before we aware of its existence) and we had our own mechanic for PTSD.
When in the hospital at Wally-World, we had fun and therapy in T2K (of course I took it with me!) playing characters based on our own mental illnesses. The staff frowned when we got too deep, but didn't stop us, agreeing that it had theraputic value.
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