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Old 03-08-2009, 12:02 PM
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in the adventure - dont forget that the officer is constantly promoted and the cmdr favourite due to his gung ho attitude and insane lack of self insight

ranger chant !!etc

Quote:
Originally Posted by jester



And that is why you don't let Intel Types play with real weapons!

Seriously when I did one op in the Desert we had an Army Intel coupled with a Kuwaiti type attatched to us. We saw them take their M16s out of the plastic. And it still had that nice new M16 smell they had no clue how to operate their issue weapons, that was the first time they had handled them out of the wrapper.

As for stupid officer tricks:

Lt at Infantry Training Battallion tries to grab a mortar round he let slip from his hand and go down the tube. He only lost a portion of his middle finger.

Lt. who tries to read a compass in the back of a Duece and a Half, while getting good body alignment holding the compass centerline, while he has bandoliers of ammo and grenades slung across his body ala John Wayne. No surprise we were lost for half the night. Then again that was the norm for that officer. thankfully we always knew where we were should the need arise if/when we needed to get unlost fast.

Lt. Calls for artillery fire on our pos as we break contact. We then withdraw through a mine field! Briliant leadership! As for the rounds out, his piss poor map skills saved us as we didn't even see or hear the impacts! I did speak with some of the canon crews a few months later who remembered the mission.

Captain takes a HQ element on a forced march <never force your HQ types especialy marching they just can't do it!> Ends up in an impact zone and now they have to double time out. LOVELY!

Ah yes, I am sure we can sit back and discuss the insanely stupid antics of officers all night, maybe we should compile out stories into a book, it would make a fortune!

Hmmmm, now I am toying with a character concept of a totaly messed up officer who just can't seem to do anything right, but somehow luck always saves his men.
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