Quote:
Originally Posted by Raellus
By 2000, I don't think that most armies would reject or punish soldiers that straggled in after days, weeks, or even months of being AWOL. Units were just too starved for experienced manpower to turn their noses up at returning deserters. That said, I think it would depend on the commander.
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I'm sure his orders would be for everyone to watch the former deserter carefully.
BTW, 3 days gone without permission is considered UA (Unauthorized Absence). This is normally punished by a Summerized Article 15, and most of the punishments listed would have no meaning in a T2K world. Perhaps the only one would be Extra Duty -- make him do extra perimeter patrols, link ammunition, dig mud out of roadwheels, etc.
From 4-29 days missing, you are AWOL (Absent WithOut Leave). Punishments for this can range from a Commander's level full Article 15; again, most of the punishments are meaningless in a T2K world. They would probably go back to Extra Duty, but with more heinous details. Another one they used to do in Vietnam is to make him walk point for a prolonged period of time (days to weeks) -- something that can get you killed quickly.
In all cases, in a wartime scenario, you would have to make sure that the PC/NPC was really missing without a legitimate excuse. This is usually done with a commander's or JAG investigation -- something probably not going to happen in a T2K world.
30 days or later, you are officially a deserter. Punishments in wartime range from bread and water rations to execution. To me, you can no longer trust this person. Execution, or at least stripping him of all weapons or gear then dropping him off in a hot area would be acceptable to me in a T2K world. In the real world, desertion usually puts you in a federal prison (don't know how long) for a long time. But realistically, the military doesn't spend a lot of time rounding up deserters.