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Old 07-04-2015, 02:36 PM
unkated unkated is offline
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Join Date: Jun 2014
Location: Eastern Massachusetts
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Quote:
Originally Posted by Twilight2000v3MM View Post
Not sure yet Ole. I can pregen a few. I know I listed teh game as a v2.2 but Im leaning towards doing REFLEX Stage I rules which are easier than v2.2
Um, is this inaccurate then? (from the recent Tw20013 vehicle stats topic in this form):

"In the Reflex system; The character's attributes (base attributes are from 1 to 10) are used as "base target numbers" for any skills the character has learned. This base target number is modified by various bonuses and penalties. Skill levels are not used directly for task resolution though. The character's skill levels are referenced on a chart to get a "Skill Rating" from Unskilled through to Master Ratings. Each of these ratings allow one or more dice (from 1 die for Novice, up to 5 dice for Master) to be rolled. To determine your success in the Reflex System; You take the lowest successful die roll and subtract it from your target number. To this number you will add +2 for EACH additional successful die roll. The total of these numbers is your Margin of Success. This Margin of Success is used to determine the effect of your success in game. You would also have a Margin of Failure if none of your dice rolls succeeded."

Not my idea of simpler than v2.2, but your mileage may vary.

Quote:
I would like for you guys to make your own PCs that way you "OWN" them and enjoy playing them.
OK. Then will you accept characters built in v2.0 or x2.2?

Uncle Ted
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