Hours of preparation for every hour of game time.
I would have your players over and just do some firefights. Your group will get some time with the game mechanics and learn how deadly the system can be.
Build some NPC profiles and a batch of mooks and thugs to get mowed down.
Know the other encounters and groups in the region, Maxwell's militia, The Warlord of Kankanee, and the Napoleon's Own.
Have some basic villages and some basic hovels or cabins sketched in case your players wander off.
Have some NPCs fleshed out to feed your players information or to beg and plead for them to act against the terrible IMPs. Just to get them back on track.
Maps, maps, maps. Notes, notes, notes. It is all in the preparation.
|