Quote:
Originally Posted by cavtroop
I was a gunner on a M2A2 a long long time ago, and I seem to remember a 6 second 360 time, which is 60deg/sec. Some sources online back me up, but Im old and fuzzy now so I may be wrong.
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I'm told this was one of the major upgrades (along with horsepower and electrical power output) in the "new build" M2A1/M2A2 Bradleys. Older M2 and early "upgraded" M2A1 Bradleys did in fact have the slower turret speeds because they lacked the (then new) High Output Electric Turret Drives (having an older hydraulic turret drive) that were faster and could be operated with the engine off but the main power on (at reduced speed). This falls in line with the various Youtube videos from Eastern Europe and Asia bragging about enhanced electric turret drives that are faster than the older hydraulic turret drives on the T62 through the 1st generation T90. This could prove to be a major advantage in game; Especially when combined with some more detailed rules I'm developing for Stabilization and Fire Control/Ranging systems.
My major goal in all this is to turn the player's AFVs into a sort of "NPC" with it's own disadvantages, advantages, and quirks. this will force the players to develop strategies which enhance their equipment's strengths while mitigating it's weaknesses.