Quote:
Originally Posted by Olefin
as for artillery and mortars - the chance of hitting a moving tank with an unguided mortar round or artillery round fired from a group of three or four weapons is basically nil
and while the books made up a lot of excuses thats the scenario we have to work with - and its why tank graveyards in T2K are potential supply depots and not just wastes of good tanks like they are here in our world
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Any forward observer worth his salt would "prefire" on a tank (call fire on where he thought the tank would be in about 5 seconds). Starting in the late 80's, Fire Direction took an order of magnitude increase in capability (even with WW2 M114s or Vietnam era M102s) due to the invention of laser rangers and GPS.
Even in the aftermath of an Exchange; It would be possible to equip a forward observer with a civilian laser rangefinder (the kind you find at gun shops) and a GPS. These devices used together (if GPS signal is present) will give even an average Forward Observer a pinpoint CEP (1 to 3 meters).
We have the advantage of Hindsight, unlike the Devs. We should use our hindsight to improve the game. The devs believed that M48s and M60s would "soldier on" in mothballs. We know that they did not. This doesn't change the premise of the game; We should strive to "modernize" Twilight with our 20/20 view of the last years depicted in the game.