Optional Promotion System
Here is the Promotion System I use in Twilight V2.2. This is based on my experience with the US Army and the ranks are Army specific as we always played as Soldiers when I was gaming in college.
A character may roll once per Military term and once per Civilian term IF the character is in the Reserves. The character may roll for TWO promotions on the term that war breaks out.
Base Promotion Rating: This is your character's basic promotion score against which you will roll for promotion. It is the Average of INT, CHA, and EDU (rounding down). To this you add 1 point if your character has a College Degree. If the character is an Academy Graduate (West Point, Annapolis, etc...) he may add 2 points to his base promotion score. A character may not have BOTH the college and academy bonus; It must be ONE OR THE OTHER. The total of these two numbers is the character's Base Promotion Rating.
To this Base Promotion Rating the character will add the following bonuses:
+1 point for EACH TERM served in the military on Active Duty
+1 point per Term in Airborne, Air Assault, or Rangers
+1 point per Term in Special Forces
+1 point for being on active duty during a "deployment"/"conflict"
-1 point for being a draftee
To this new total you will SUBTRACT the NEW Rank Number that the character is rolling to obtain (ie a promotion to Sergeant would be a Rank# 4 subtracted from the character's Base Promotion Rating). The Rank Numbers are:
E2 Private: Rank#0, Equip Multiplier: X$200
E3 Private 1st Class: Rank#1, Equip Multiplier: X$300
E4 Specialist: Rank#2, Equip Multiplier: X$400
E4 Corporal: Rank#3, Equip Multiplier: X$500
E5 Sergeant: Rank#4, Equip Multiplier: X$1000
E6 Staff Sergeant*: Rank#5, Equip Multiplier: X$2000
E7 Sergeant 1st Class*: Rank#6, Equip Multiplier: X$3000
E8 First Sergeant*: Rank#7, Equip Multiplier: X$4000
E9 Sergeant Major*: Rank#8, Equip Multiplier: X$5000
E9 Command Sgt Major* Rank#9, Equip Multiplier: X$10,000
*If a character "bucking for" this rank wants to; He or she may try to become a Warrant Officer. He must roll his modified Promotion Number HALVED. If the character has a college degree; He may try for Officer or Warrant Officer. The roll for Officer is 1/2 his modified Promotion Roll. The Roll for Warrant Officer is his normal promotion roll. If the character succeeds at the Warrant Officer roll: They will then use The Warrant Officer Promotion Chart from then on. The Promotion Chart/Rank Number List is:
WO1 Warrant Officer: Rank#0, Equip Multiplier: X$2500
WO2 Chief Warrant Officer: Rank#2, Equip Multiplier: X$5000
WO3 Chief Warrant Officer 3: Rank#4, Equip Multiplier: X$10,000
WO4 Chief Warrant Officer 4: Rank#6, Equip Multiplier: X$20,000
Any College or Academy graduate may attempt to become an officer. They must succeed at receiving a promotion on the list (2nd Lt has a rank#) The Officer's Rank Number Table is:
O1 2nd Lieutenant: Rank#1, Equip Multiplier: X$1000
O2 1st Lieutenant: Rank#2, Equip Multiplier: X$2500
O3 Captain: Rank#3, Equip Multiplier: X$5000
O4 Major: Rank#4, Equip Multiplier: X$10,000
O5 Lieutenant Colonel: Rank#5, Equip Multiplier: X$20,000
O6 Colonel: Rank#6, Equip Multiplier: X$35,000
O7 General: Rank#7, Equip Multiplier: X$50,000
O8 Brigadier General: Rank#8, Equip Multiplier: X$100,000
O9 Major General: Rank#9, Equip Multiplier: X$250,000
Any Roll which is 5 or more UNDER your needed score is an outstanding success. You may roll again for promotion but there is a -1 to this roll (in addition to any other penalties). Any roll of 10 where this is 5 OR MORE over your needed roll is a catastrophic failure and the character must immediately REROLL his last promotion or LOSE HIS CURRENT RANK (article 15, field court marshal, etc...).
The Equipment Modifier is a device I use for personal equipment. You roll 1d10 + the number of Terms you had in character generation and then multiply it by your Equipment Multiplier to determine how much equipment you get IN ADDITION to your basic kit.
Last edited by swaghauler; 09-25-2015 at 07:42 PM.
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