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Originally Posted by StainlessSteelCynic
Just to add to what Kato said, it's specifically Traveller: The New Era that shares the rules with T2k 2.2 edition but even if you're only using T2k 2nd Ed., the base mechanics of the rules from 2nd and 2.2 editions are pretty much the same (the most significant differences being the change from skill checks on a D10 to skill checks on a D20).
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Dark Conspiracy is about 95% the same also, the only significant difference (in rules anyway) is the addition of the Empathy stat and skills that are based on it.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
Mors ante pudorem
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