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Old 11-08-2015, 03:30 AM
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Legbreaker Legbreaker is offline
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Quote:
Originally Posted by TyCaine View Post
I completely forgot about that, I'll admit it...
so, do we think maybe 2 for the body, and 1 for limbs and head? Or higher? Figuring the head could have a 1-4 or 1-5 chance of protection, allowing for a lucky shot...
Seems about right. Tom was able to disable the skitter with a 12 gauge as per Pope's suggestion, and we can presume it was loaded with buckshot so wouldn't go too much higher on AV.
Quote:
Originally Posted by TyCaine View Post
Yeah I was going by the show, perhaps in the area where it's set the heavy vehicles, if there were many at all, have already been dealt with so the heavier weapons are not needed...
Maybe a second version of the Mech without the stunner, and instead with a heavier weapon? or like you said, have the regular Mechs able to be up-armed based upon need, perhaps pods are delivered by the Beamers as necessary...?
Watch later seasons...
Quote:
Originally Posted by TyCaine View Post
Hmmm, maybe some fluff text to expand on it but ultimately make it a GM's discretion, very much a 'story-effect'...
It's actually covered very early in Season 2. Episode 1 I think.

Quote:
Originally Posted by TyCaine View Post
I've only watched part of the first season, but one of my friends who plays in our games has watched more, and we've been discussing things a little for future games so I had an idea things change...
I've got a feeling I might keep the book as it is but label it as "Falling Skies - Season 1 (The initial invasion)" or some such, this way groups can get into games with the basics, without getting bogged down in the deeper details. Then maybe a second book that updates the first with the new aliens, mechs and new dynamics....
Definitely watch at least the next season.
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