I would say that the biggest problem and I do consider this the primary reason that we haven't seen fanzines flourishing for T2k is as follows: -
1. Ultimately it's pretty damned easy to stat out more weapons and marginally less difficult to stat out more vehicles. Many people won't even need to do that because they can readily tap into what's already been done by people like Paul.
2. There's only a percentage of the player base that wants detailed pre-war & mid-war OOBs and timelines however these seem to be over-represented in the collections of fan made material. So much so, that many outsiders paint T2k as a wargame more than an RPG and fail to realize that most T2k players are not so interested in that level of detail, they just wanna play!
3. The items that really come in useful for a Referee are the articles that very few people appear to want to write - adventure scenarios, information pieces (e.g. location guides, rules clarifications, useful equipment, special NPCs, house rules and so on), plot hooks, useful game resources, how-to guides and the like.
I'd argue that what most players and GMs want is something akin to the Bangkok Sourcebook instead of another weapons or vehicles guide - it's a good mix of background info, equipment (vehicles, weapons etc.) and adventures.
Sadly it seems that over the years, there has only ever been a handful of people producing that kind of material and most of them are members here and have already been gracious enough to share their writings with us!
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