Thread: Mortar's
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Old 01-09-2016, 01:55 AM
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Quote:
Originally Posted by Legbreaker View Post
I think you're probably right there. Reliability issues are dealt with in the 1st ed heavy weapons book with a flat 10% chance of blowing up in your face or not detonating at all.
Still, 9 rounds out of ten working as intended isn't too bad, provided you don't mind loosing a few mortarmen along the way... :
There should probably be a little chart for that. After the 10% chance of failure as noted above, to account for the possible results. Things to include might be:
Dud Mortar - does not detonate upon reaching target
Insufficient Propelling Charge - reduced range (of course, they won't know this until they use the round)
Dud Propelling Charge - either not launching at all, or only travels a couple meters before coming back to the ground (with the round detonating as if it had reached intended target)
Overloaded Propelling Charge - round explodes in tube, causing injury to crew and anyone unfortunate enough to be in the blast radius

Those are just my ideas. I'll point out my experience with mortars is limited to seeing them used in a few movies. I'll leave it to someone who has first hand experience to correct me where I'm wrong, and to provide more accurate or clearer information. (and maybe to suggest odds of any of these events occurring)
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