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Old 01-09-2016, 04:50 PM
bobcat bobcat is offline
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Join Date: Dec 2010
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honestly i don't see this darkness that everyone keeps painting. yes the project failed(for any of a dozen plausible reasons listed) but even with that failure there are still survivors who the teams can help. as for the teams only spending a few weeks in an area that would be silly hen you think about it. each of the teams is given an AOR and generally put in a bolthole fairly central to their area of responsibility. this is done so that even if completely cut off they can still accomplish their small piece of the mission. one should also consider that the project wouldn't really be recruiting many "well adjusted" people. those who would be well adjusted to civilization would die rather quickly with civilization taken away. they would recruit and select people who could operate individually or in small teams with little external guidance because in a nuclear war and the aftermath thereof anything could happen. teams would carry out their initial orders, react to their unique situations, make reasonable attempts to contact their next higher headquarters, and mostly stay in their AOR. if each team spends a few weeks in each village or settlement, helps where they can, and keeps running a circuit within their AOR, it won't be that long until they can establish a more permanent patrol base and just send out help as it is needed.

it's no darker really than life as a colonist back in the old days, brighter in fact because at least the teams know that even in extreme contingencies they have a chance. compare that to the donner party.
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the best course of action when all is against you is to slow down and think critically about the situation. this way you are not blindly rushing into an ambush and your mind is doing something useful rather than getting you killed.
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