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Old 05-25-2016, 12:58 PM
swaghauler swaghauler is offline
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Join Date: Jan 2015
Location: PA
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Quote:
Originally Posted by WallShadow View Post
Uh, yeah, sure, thanks. (WOW!!!!!)

BTW, I'm not sure if I missed it but were Ranging stakes (alternately, "when they get abreast of the burned-out Cadillac") mentioned for static defense situation?
Ranging stakes are an "Improvised Ranging Device" under these rules. I have added them to the rules above.

In a "Static Defense," a good unit will "Pre-Register" every terrain feature within their sector of fire. The Deflection (horizontal location in mills) and Quadrant (vertical location in mills) of every object will be recorded for very accurate fire. EVERY DEFENDER will have access to the EXACT RANGE of every object in their field of fire. There will be "Short Orders" (pre-determined/arranged fire missions) for the artillery in place. It will take only about 5 to 10 seconds to give out a "Short Order," Compared to 30 seconds for a normal fire mission.
I allow AT LEAST ONE Difficulty level easier (and sometimes TWO LEVELS easier) for all first round artillery fire because of this (both direct and indirect fire). All heavy weapons and tripod mounted MGs will have the ranging bonuses above.
In addition, any terrain feature that provides protection to attackers from the defender's fields of fire (particularly direct fire) is likely to be "booby-trapped" with mines, barbed wire, punji sticks, or even wild animals like poisonous snakes in ditches and pits.

When you consider all of the above are just the most basic precautions a defender may take; You can imagine how "tough a nut to crack" a place like Krakow (that makes munitions and land mines) would be.
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