Penetration and Armor Ratings
As many of you already know, Speed Defeats Armor. Below is a sample chart to determine a weapon's Penetration based on the Velocity of the round it fires. This is a more realistic measure than Energy (like what is used in FFS) but I need to see some more "in game testing" (I use a slightly different system). I would appreciate any input from the forum on how this table affects the weapons in a more conventional game.
Velocity (ft/sec):
4001+ ft/sec ..................... Pen 1/2
3001 ft/sec to 4000 ft/sec .... Pen 1
2001 ft/sec to 3000 ft/sec .... Pen 2
1001 ft/sec to 2000 ft/sec .... Pen 3
1000 ft/sec or less .............. Pen 4
I use both the Shooter's Bible and Gun Digest to determine the velocity of various rounds but they are available online. I actually adjust the Penetration above by determining the velocity for each Range Band and then note the Penetration for that Range Band based on the Velocity. I also do this for Damage (I currently use the FFS damage calculator) too. I give Handguns a Penetration as well (no NIL here).
I would appreciate any input from the Forum.
swag.
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