Quote:
Originally Posted by raketenjagdpanzer
Well, I hope others will be, too. I doubt anyone has ever said "Well fuck it I'll create 25 actual player characters," that's going to create a lot of cash money, even after I skim off a bunch to fill the unit's armory.
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Don't forget the costs of high-tech equipment. The original rules were entirely too generous with equipment costs. Even in the 1990's, GEN II Nightvision would be $2K. Gen III Nightvision is more than $4k in 1990's dollars. Thermal Imaging is at least $20K. High tech missile systems like the US Javelin fire and forget AT Missile Launcher went for $78K for the Guidance Unit/Thermal Imager and $58K for a single missile when they were first introduced.
Some other real world costs I have dealt with myself (in US dollars):
US Army's Lensatic Compass= $150
US Army's PASGT Kevlar Helmet (NIJ 3A) = $250
US Army's PASGT Kevlar Vest (NIJ 3A) = $600
Concealable NIJ 2 Police Vest (AV 1/2) = $350 for Full Coverage (80% chest, 40% abdomen)
Concealable NIJ 3A Police Vest (AV1) = $500 for Full Coverage
Motorola 2Km Portable VHF Radio Handset (2 Channel) = $850, $1000 with hand mike and earbud.
Hatch Kevlar lined Search Gloves (black) = $50
Ballistic Goggles (NIJ 2a, 1/2AV) = $150
Steiner 6 X 24mm Binoculars (compact) = $159
Steiner 7 X 50mm Binoculars Wide Angle, Rangefinding = $359
Those are just some of the items I bought in the 90's and their costs. Compare them to the basic equipment list and you will see how "undervalued" those items are in the basic game.