Thread: Called shots
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Old 12-03-2016, 09:40 AM
Adm.Lee Adm.Lee is offline
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Join Date: Sep 2008
Location: Columbus, OH
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Hmmm. I very much like Swag's first rule, will have to cogitate on the other two. Making a (smaller) body part +2 difficulty levels seems workable, with a compromise "aim high/aim low" option as well.

I tend to forget about Quick Kill, will have to re-read that RAW and think on it.

To the original poster, I don't have 2.2 (only 2.1), but I was pretty sure a called shot was simply +1 difficulty level.
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