Quote:
Originally Posted by .45cultist
The first edition rules had "The Last Sub" trilogy using Harpoon. The second edition didn't really cross that threshold. You might start some home brew large ship rules here. But thats going to have a Helluva huge damage chart. Perhaps an adaption of Megatraveller rules, since it's gun designer Fire, Fusion & Steel could make T2K2.2 weapons.
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FF&S is New Era, not Mega. It does not have rules for naval vessels; its four types of "Major Systems" are spacecraft, ground vehicles, lift vehicles, and aircraft.
There are rules for generating naval characters for T2K in Challenge 53 and sailing rules in Challenge 60.
There were also articles for naval vessels in Mega in Challenge 53, 54, and 60. They'd need to be adapted to TNE/T2K terminology and make sure the math is in line for things like power generation, but it should be feasible to create a supplement for FF&S using the Mega rules.