Quote:
Originally Posted by Tegyrius
I've all but completely abandoned Reflex. With the clarity of hindsight, it'd be adequate as a computer-mediated system but it's too slow and cumbersome for the sort of tabletop play I prefer. Recently, I've found myself returning once again to one of its inspirations: the Synergy engine in second edition Blue Planet.
- C.
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That's a shame after you invested so much in TW2K13.

Your CUF rules are second to none and I use a simplified TICK system for Initiative. I also think your use of Qualifications as "subskills" was revolutionary.
I would love to see an "evolutionary" version of Twilight using the best features from all of the previous editions of the game.