I can barely remember even one rule set, so after getting the Twilight 2013 rules I started using those for everything, even campaigns with the v1 timeline.
As far as character generation, I remember that I had to make the PCs a few years older than v1 to get skill levels I was happy with.
Using Advanced Combat Timing some smaller weapons (SMG) seem more viable at shorter ranges because they can fire much quicker.
One of the differences I have noticed is the increased difficulty when living off the land compared to previous versions. I remember it being easier to survive in the wild in v1, especially during the summer and autumn months.
Twilight 2013 doesn’t really have any encounter rules or charts, so I used the v2 info if I wanted to generate a random encounter.
|