Quote:
Originally Posted by Olefin
The big issue in general with the line of succession in the game is that the Speaker of the House would not have been allowed to be incommunicado like that in time of war. The US military has communications designed to survive under nuclear attack - they would have had people with him at all times. Or they would have immediately moved to number four on the list - especially with the country under nuclear attack. Any lack of ability to communicate with him and he would have been assumed lost and right down the list they go.
The game in general has the US military and govt act in ways that would never happen in real life - and the succession issues in the game definitely DO NOT dovetail with actual procedures.
in other words the head of the Senate would have been made president and Munson would have missed his opportunity - if you go by real world figures Trent Lott gets sworn in as President (he was the majority leader of the Senate in 1997 IRL)
|
As I said, I have always taken the canon as a model, as have others. Its neat, but, as you say, it has flaws, not the least of which were the greater challenges of doing research in pre internet days.
Anyway, it's easily fixed. First, have the Vice-President killed by other means. Heart attack, or shelter they were taken to is nuked, etc. Or even the VP does survive. The main point is: how do you create an interesting succession crisis?
Some gms will not want one. Others will like it. I'm on the fence about it at the moment as I'm planning my campaign.