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Old 07-19-2020, 08:39 PM
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Raellus Raellus is offline
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Default Hear! Hear!

Well said, SSC!

It was an interesting thought-experiment, for sure. Starting with the end in mind works for some creative endeavors, but when the end is randomly generated, this process sometimes leads to some contortions of logic, and creates some pretty monumental narrative challenges to the creators.

Whether the creators of T2k did a good job, or a poor job, is an inherently subjective question; the answer is up to the discretion of the audience/consumer. The great thing about most pen-and-paper RPGs, T2k included, is that the shape the game world takes is ultimately up to the Ref/GM. If you like it, roll with it. If you don't, then switch it up.

It'll be interesting to see what Free League, unfettered by the end-game of 2300, comes up with for version 4. It remains to be seen whether their alternate history will be better, or worse, than v1 or v2 (which, in themselves, divide opinion). I'm excited to find out. The only thing that is certain, however, is that some will like/prefer it to earlier versions, and some will not. For everyone involved, producers and especially consumers, I hope they knock it out of the park.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module

Last edited by Raellus; 07-19-2020 at 09:36 PM.
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