Obviously I'm wrong about the development timeline for 2300 and T2k. They are contemporaries rather than chicken & egg situation.
For their own reasons, GDW saw fit to link the two and as we have seen, this has caused issues.
Regardless of my mistaken post earlier, it still comes down to the Ref/GM and their Players to have the game world play out as they desire it. There's far too many gamers who sit back and follow the script straight from the book without even entertaining the idea of changing anything let alone analysing the game for potential problems.
What does that mean? Basically I think it means exactly what Legbreaker said - people get hung up on the impact T2k and 2300 had on each other. Aside from those people writing official sourcebooks for a game, the rest of us a free to ignore, add, subtract, modify, gut, skin & butcher the carcass in any way we see fit. 2300 is set 300 years into the future, anything can happen in 10 years let alone 30 times that.
As an intellectual exercise there's merit to discussing it but I don't believe it should dominate anyone's actual game.
|