Quote:
Originally Posted by Targan
I'm pretty used to the move over the decades towards rules becoming increasingly simplified, but in a gritty, realistic setting like T2K? Those excerpts suggest it's going a bit too far towards rools-lite for my tastes. Here's hoping the setting materials make up for it.
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LOL! You run the RoleMaster system, better known as "RulesMaster." There is NO modern RPG that can carry enough "crunch" to match what you use now! I KNOW this. There are copies of Character Law, Arms Law, Claws Law, and Spells Law on my own shelf as I type this. I have this image of you sitting behind a 5-foot tall GM's Screen just to have enough space to post all the crits charts you'd need to run a decent game. From a "complexity standpoint," the RoleMaster system is NO JOKE.