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Old 12-04-2020, 07:17 PM
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Rockwolf66 Rockwolf66 is offline
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Quote:
Originally Posted by pmulcahy11b View Post
You know, I've only been marginally keeping up with with the v4 developments, until tonight when I read the entire thread in one go.

And v4 just seems screwy. Like if I wrote new T2K rules when I'd been off my antipsychotics for a couple of weeks. OK, new ideas are good, and I'm heavily shackled to 2,2. but v4 just seems strange --like it's not T2K, but rather a post-apoc game that should have a different name and have no ties to "real" T2K. At best, mine v4 for ideas and then throw out the rest.

And having v4 basically take place in Sweden and northeastern Europe? That's a module, not a T2K game. Yes, you have to start somewhere, but from what I've read here, the writers of v4 seem to have not paid any attention to previous T2K works -- the sort of short-shortsightedness that led (That Movie That Should Not Be Called) Starship Troopers. Use the name to draw the fans in, then make it anything you want -- you'll already have the money, so what if the fans feel suckered?

That's the feel I get here. Someone came up with a set of crazy rules and a game region that should be a module, then slapped Twilight 2000 on it to draw us in.

That's my take.
That sounds about right. The behavior of FL makes it worse. Some of us who had seen the pre-Alpha stuff complained but were ignored. I've been playing TW2K for 20 years and I want new stuff. Alas what i have seen is not TW2K.

As far as the foraging rules go I wish I could drop the FL people out in the woods and let them find out how easy it is to eat well in the woods. Mind you I am all of three generations away from Subsistence poachers.
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