Quote:
Originally Posted by Legbreaker
Players of all types of games need to understand right from the first moment that their players are not invulnerable and plot armour only covers so much.
If you can't die, or even suffer significant injury, then where's the challenge?
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And further to that, any rewards you get are meaningless because you never really had to work for them. You didn't work for it, so you do not deserve to earn the reward. If there's no struggle to earn the achievement, then it really is NOT an achievement!