Quote:
Originally Posted by Tegyrius
Given their relative scarcity of use, I've tinkered with collecting Swimming, Scuba, and Small Boat under an Aquatics cascade.
- C.
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I cannot do that in my game because of the way I have SKILLS modified.
SCUBA is a complex skill to learn. Along with the fact that it is sort of rare because you need to pass a 40 certification course to do it.
My Small Boat Handling is a cascade skill broken into: boats under 25m in LOA, pwcs (jet skis), and kayaks/canoes.
Swimming is what I call a FUNDAMENTAL skill. Everyone gets these at Familiarization Level (0 level) at character creation. My list of FUNDAMENTAL Skills include...
- Swimming
- Climbing
- Persuasion
- Move Quietly (replaces Recon)
- Hide (replaces Recon)
- Perception (a cascade skill including visual, auditory, touch, and taste/smell)
- HTH Combat
- Melee Combat
- Throw
- Native Language (at INT or EDU, which ever is higher).
- Possibly a secondary Language (at INITIAL EDU).
These all start at 0 Level unless otherwise specified.
Unskilled characters are still subject to TW2K13's roll 2D20 and take the HIGHER number rule. This can stack with my new BANE/DISADVANTAGE rule leaving a PC to roll 3D20 and take the highest number. Not an enviable position to be in.