Thread: 4th ed T2K
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Old 06-02-2021, 08:00 PM
unipus unipus is offline
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Well, without knowing what aspect of your experience leads to that observation, I really couldn't tell you. It seems about as suited to a campaign as most RPGs to me. There's no levels, so not a lot of power creep to deal with. Combat can be quite deadly, so PCs can certainly disappear in a flash. Characters can hoard gear and supplies but it's quite easy for that to all disappear as well.

So the main factor is "how long can you keep a captivating story going in this setting" and, well... the setting is Twilight: 2000. So that's on the GM pretty much.


Some of their games (notably ALIENS) are definitely more oriented towards one-shots, as the survival rate is very low by design. I haven't played it but that's a pretty universal comment on it. Others (like Forbidden Lands) are certainly more campaign-friendly.
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