Quote:
Originally Posted by B.T.
If we talk about a ver1 only backgroundstory, the role of the BGS is something, that could be used as a game changer. I personally - being a miniature builder and painter - miss the BGS in ver2.n.
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I think the absence of the BGS is historically correct, but GDW could not have known that at the time. Until 1994 BGS forces had the status of combatants. Even in a v.4 timeline that could still be the case, since a missing or reduced Peace Dividend might lead to the BGS remain in that role. However, since the lower ranks of the border guard had been disbanded by 1976 already, there would have been no rank-and-file units for around 20 years once the Twilight War starts.
Of course, if one wants to maliciously circumvent a treaty like CFE, you abolish combatant status for the BGS in the 90s but keep the heavier equipment and move ex-NVA East German soldiers into newly established BGS training units in East Germany. Declaring these units as "anti-riot police" only while crosstraining them for deployment in international ("UN only") missions (Somalia, Yugoslavia etc.), including EOD, COIN, force protection etc. could give you a third federal component next to field army and territorial army.
Then again, what's the motive here? What is the higher strategy in circumventing arms control treatise?