Just a couple of initial observations before I start digging deeper into this. First, the rules are quite clear for ballistic damage. How does this system deal with whole body damage from explosives, electrocution, collision/fall damage, etc? The second is how are you handling SP/BP recovery? Are you using the existing rules or something else?
In the meantime, I will just take a character and shoot at it a few times to see how it differs.
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