I have to mention also that I have an own set of rules makeing a char...
0 skill level costs 1 xp
1 skill level additional costs 1 xp
2 skill level additional costs 2 xp
3 skill level additional costs 3 xp
and so forth
this makes a jack of all trades and master of none a fair choosie
then you can also choose artial arts
then you can choose soething called "luck" it works as folowing you can add you luck to every dice roll you make or use a luck point to save the day... when you run out of luck you as it understood you run out of luck and you all know what that means
So how much luck can you "buy"
1 in luck costs 1 xp
2 in luck is additional 4 xp
3 in luck is additional 9 xp
4 in luck is additional 16 xp
5 in luck is additional 25 xp
or additional level in luck power 2
So if you really gonna make a char that you can play you cannot spend all in luck it doesn't gonna work for you.
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SISU - the ability to show the warrior inside you in the right moment
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SISUKNIPPEN - many of those with SISU
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