MUTANT uses the same damage system and I have two solutions for the lethality issue.
#1 = Suggested in Free League's forums is to give the PCs 10 Wounds instead of 5.
#2 = My take from my Runequest gaming days would be to give EACH HIT LOCATION 5 wounds and just use the most wounded location for penalties.
I also think I'd roll a die based on the CUF score for the initiative order.
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