Quote:
Originally Posted by Ursus Maior
The other thing I don't fully understand, why one of your OPFOR NPCs was stuck in a bedroom due to lack of "door operation skills". Page 59 tells us that doorways and doors, while counting as barriers, can be moved through as a fast action and without a mobility roll. Also, mobility rolls are only necessary, if you want to cross barriers (except doors and doorways, see above) or want to move further than your two regular hexes. So, unless a locked door is in your way, you move towards the door (fast action) and open it (fast action). Locked doors need to picked (Tech roll) or broken open (HP 5 for regular doors).
Or am I reading this wrong?
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I was reading the terrain rules on page 57 wrong. I was parsing the movement modifier as a penalty to hexes moved rather than a penalty to Mobility checks.
- C.